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SPLASH 2017
Sun 22 - Fri 27 October 2017 Vancouver, Canada

Even conservative forecasters predict the imminent wave of Augmented/Virtual/Mixed Reality applications to extend far beyond gaming. Education, health care, analytics, marketing—immersive environments are poised to provide productivity gains in multiple sectors, eventually replacing conventional interfaces with gestures, gaze and natural language processing.

The Software Engineering and Programming Language communities have only just begun to fully engage within this new paradigm. The Software for Augmented and Virtual Reality (SAVR) workshop will be designed to help bridge this gap. Participants will submit a position paper outlining the SE/PL challenges they have either encountered or anticipate in this space.

Supporters


Tue 24 Oct

savr-2017
08:30 - 10:00: SAVR 2017 - Keynote at Room 7
Chair(s): Yvonne Coady
savr-2017150882660000008:30 - 09:00
Social Event
savr-2017150882840000009:00 - 10:00
Talk
savr-2017
10:30 - 12:00: SAVR 2017 - Building and Breaking at Room 7
Chair(s): Derek Jacoby
savr-2017150883380000010:30 - 10:50
Talk
savr-2017150883500000010:50 - 11:10
Talk
savr-2017150883620000011:10 - 11:30
Talk
savr-2017150883740000011:30 - 12:00
Talk
savr-2017
13:30 - 15:00: SAVR 2017 - Sensing and Sharing at Room 7
Chair(s): Craig Anslow
savr-2017150884460000013:30 - 13:50
Talk
savr-2017150884580000013:50 - 14:10
Talk
savr-2017150884700000014:10 - 14:30
Talk
savr-2017150884820000014:30 - 15:00
Talk
savr-2017
15:30 - 17:00: SAVR 2017 - Bits versus Atoms! at Room 7
savr-2017150885180000015:30 - 15:50
Talk
savr-2017150885300000015:50 - 16:10
Talk
savr-2017150885420000016:10 - 16:30
Talk
savr-2017150885540000016:30 - 17:00
Talk

Not scheduled yet

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Other
savr-2017Not scheduled yet
Dinner

Call for Papers

Topics in scope of the workshop include but are not limited to:

  • tools and frameworks for development
  • software design patterns and anti-patterns
  • gaze, natural language and gestures
  • 3D audio and sound environment integrations
  • analysis, performance, responsiveness
  • haptics and feedback
  • applications and experience reports

Submission Link: https://savr17.hotcrp.com/

There will be no formal proceedings for this workshop, but we would like to share contributions in a public web repository. Submissions can be a traditional 2-4 page short paper (PDF), a short video, poster, experience report, or any other means you can think of to concisely convey your contribution. Please contact the organizers if you have any questions about the format of your submission.

For non-paper submissions, please provide a URL in your abstract submitted to EasyChair, and note that the reviewing committee may be downloading it from there.

Please join us for an evening of demos!